Back in the day, even the women were hotter. |
For long time anthropologists thought that hunter-gathering of our ancestors was a full day job. Actually these people worked less than five hours a day, while dividing the day to approximately 2 hour periods of gathering food or hunting game. "Nine-to-five" mindset wasn't invented until this fucker called George F. Johnson announced that no American should have to work more than 40 hours per week. At the industrial age there was no regulation on work week and it could be anything from 2 hours to 16 hours per day. So why this system doesn't work anymore? Work has changed. Less and less people are working at mass industry, doing repetitive jobs at the assembly line. Today you have to be CREATIVE. This is so essential at the IT sector that it's sad when executives and managers don't realize this. You can't force creativity.
I would like to see a person who writes good code 40 hours a week. These freaks probably exist, but I've never met anyone. I don't know how good point examples from movies make, but I'll use them anyway. In 'Social Network' by Fincher, Facebook was invented over time. It was not big fucking 'Eureka!' moment after tedious sitting at desk, 8 hours a day, 5 days a week. All those ideas came from real life situations.
I really think that we should re-think the idea of work week and use hunter-gatherers as a good example. Work when you feel like it, have a break - be it long or short, and keep on working when you feel like it. Of course you must have some kind of deadlines but make them flexible. No one will die if your software is launched one week late.
Check out docStout's blogs too, he writes a good (better!) blog about the same things. His blog can be found here.
References:
http://en.wikipedia.org/wiki/Working_time
http://www.ek.fi/www/fi/tyoelama/liitteet/kuvat_tyoaika_Suomessa_muissa_maissa.pdf